AWECore 8.C.1 API Document
Data Structures | Typedefs | Functions
AWECore.h File Reference

The AWECore API Header File. More...

#include <stdlib.h>
#include <string.h>
#include <stddef.h>
#include "TargetProcessor.h"

Go to the source code of this file.

Data Structures

struct  IOPinDescriptor
 AWE IO Pin type. More...
 
struct  AWEFlashFSInstance
 The DSPC Flash File System Instance. More...
 
struct  AWEInstance
 The AWE instance. More...
 

Typedefs

typedef struct IOPinDescriptor IOPinDescriptor
 AWE IO Pin type. More...
 
typedef struct AWEFlashFSInstance AWEFlashFSInstance
 The DSPC Flash File System Instance. More...
 
typedef struct AWEInstance AWEInstance
 The AWE instance. More...
 
typedef INT32 packetProcessFunction(AWEInstance *pAWE)
 

Functions

INT32 awe_init (AWEInstance *pAWE)
 Initialize the instance. More...
 
INT32 awe_initPin (IOPinDescriptor *pPin, UINT32 channels, const char *name)
 Initialize an input or output pin. More...
 
void awe_initFlashFS (AWEInstance *pAWE, AWEFlashFSInstance *pAWEFlashFSInstance)
 Initialize the file system. More...
 
INT32 awe_packetProcess (AWEInstance *pAWE)
 Process an AWEInstance's newly received tuning packet. More...
 
INT32 awe_audioPump (AWEInstance *pAWE, UINT32 layoutIndex)
 Audio pump function. More...
 
INT32 awe_audioImportSamples (const AWEInstance *pAWE, const void *inSamples, INT32 inStride, INT32 channel, SampleType inType)
 Import samples from a user buffer to a channel. More...
 
INT32 awe_audioExportSamples (const AWEInstance *pAWE, void *outSamples, INT32 outStride, INT32 channel, SampleType outType)
 Export samples to a user buffer from a channel. More...
 
INT32 awe_audioIsStarted (const AWEInstance *pAWE)
 Check if this instance is running. More...
 
INT32 awe_audioGetPumpMask (const AWEInstance *pAWE)
 Test if AWE is ready to run. More...
 
INT32 awe_deferredSetCall (AWEInstance *pAWE)
 Perform deferred awe set on a module. More...
 
INT32 awe_loadAWBfromArray (AWEInstance *pAWE, const UINT32 *pCommands, UINT32 arraySize, UINT32 *pPos)
 Executes packet commands from an in-memory array. More...
 
void awe_layoutGetChannelCount (const AWEInstance *pAWE, UINT32 pinIdx, UINT32 *inCount, UINT32 *outCount)
 Returns the number of channels in the Layout's input and output pins. More...
 
INT32 awe_layoutGetInputBlockSize (const AWEInstance *pAWE, UINT32 pinIdx, UINT32 *blockSize)
 Returns the block size of a pin. More...
 
INT32 awe_layoutGetInputSampleRate (const AWEInstance *pAWE, UINT32 pinIdx, FLOAT32 *sampleRate)
 Returns the sample rate of an input pin. More...
 
INT32 awe_layoutIsValid (const AWEInstance *pAWE)
 Determines if a layout is loaded and valid. More...
 
INT32 awe_ctrlSetValue (const AWEInstance *pAWE, UINT32 handle, const void *value, INT32 arrayOffset, UINT32 length)
 Set a scalar or array value of a module variable by handle. More...
 
INT32 awe_ctrlGetValue (const AWEInstance *pAWE, UINT32 handle, void *value, INT32 arrayOffset, UINT32 length)
 Get a scalar or array value of a module variable by handle. More...
 
INT32 awe_ctrlSetStatus (const AWEInstance *pAWE, UINT32 handle, UINT32 status)
 Set the runtime status of a module. More...
 
INT32 awe_ctrlGetStatus (const AWEInstance *pAWE, UINT32 handle, UINT32 *status)
 Get the runtime status of a module. More...
 
INT32 awe_ctrlSetValueMask (const AWEInstance *pAWE, UINT32 handle, const void *value, INT32 arrayOffset, UINT32 length, UINT32 mask)
 Set a scalar or array value of a module variable by handle with mask. More...
 
INT32 awe_ctrlGetValueMask (const AWEInstance *pAWE, UINT32 handle, void *value, INT32 arrayOffset, UINT32 length, UINT32 mask)
 Get a scalar or array value of a module variable by handle with mask. More...
 
INT32 awe_ctrlGetModuleClass (const AWEInstance *pAWE, UINT32 handle, UINT32 *pClassID)
 Get an object class from its handle. More...
 
INT32 awe_setProfilingStatus (AWEInstance *pAWE, UINT32 enable)
 Enable or disable the profiling ability of the AWECore. More...
 
INT32 awe_getAverageLayoutCycles (AWEInstance *pAWE, UINT32 layoutIdx, UINT32 *averageCycles)
 Get the average cycles of a running layout, in units of cycles at profileSpeed. More...
 

Detailed Description

The AWECore API Header File.

Typedef Documentation

◆ IOPinDescriptor

AWE IO Pin type.


The AWE typedef for input/output pins. A BSP author will allocate their input/output pins of this type.

◆ AWEFlashFSInstance

The DSPC Flash File System Instance.

Optional – SINGLE INSTANCE ONLY

◆ AWEInstance

typedef struct AWEInstance AWEInstance

The AWE instance.

The AWE Instance struct must have its members/pointers assigned at init time. The AWEInstance is the most important structure, and it must be initialized properly. After assigning all of the required members, the BSP author will call the awe_init() function. All members are required to be assigned unless they are marked optional in the detailed description below..

Function Documentation

◆ awe_init()

INT32 awe_init ( AWEInstance pAWE)

Initialize the instance.

Call this once you have assigned all of the required members/pointers of the AWE Instance, and after calling awe_InitPin on both input and output pins. Calling awe_init before assigning all members of the instance structure or initializing the pins will result in crashes/erratic behavior.

Parameters
pAWEinstance to initialize
Returns
0 or error code
Examples
bare_metal_example.c, ControlApp.c, LinuxApp.c, and singleinstance_simple.c.

◆ awe_initPin()

INT32 awe_initPin ( IOPinDescriptor pPin,
UINT32  channels,
const char *  name 
)

Initialize an input or output pin.

This function must be called for both the input and output pins. Must be called BEFORE the awe_init API function.

Parameters
[in]pPinthe pin instance to initialize
[in]channelsnumber of channels
[in]nameoptional pin name
Returns
0 or error code
Examples
bare_metal_example.c, ControlApp.c, LinuxApp.c, and singleinstance_simple.c.

◆ awe_initFlashFS()

void awe_initFlashFS ( AWEInstance pAWE,
AWEFlashFSInstance pAWEFlashFSInstance 
)

Initialize the file system.

Parameters
pAWEinstance to initialize
pAWEFlashFSInstancethe file system instance

◆ awe_packetProcess()

INT32 awe_packetProcess ( AWEInstance pAWE)

Process an AWEInstance's newly received tuning packet.

Parameters
[in]pAWEThe AWE instance pointer to process
Returns
error/success 0 for success, negative on error
Examples
bare_metal_example.c, LinuxApp.c, and singleinstance_simple.c.

◆ awe_audioPump()

INT32 awe_audioPump ( AWEInstance pAWE,
UINT32  layoutIndex 
)

Audio pump function.

Call this in your audio thread once you have imported the data you wish to process. Before pumping, you must also check that the AudioWeaver buffers have been filled (awe_getPumpMask) and that audio has been started (awe_audioIsStarted). This function will return 1 if awe_deferredSetCall needs to be called. This is for modules that need to do more time consuming calculations, like calculating filter coefficients. For example, a SOF Control module needs to calculate new coeffs when the frequency is modified by the control input.

Parameters
[in]pAWEAWE instance pointer
[in]layoutIndexthe layout index to pump
Returns
0 for success, negative for error, 1 for deferred set needed
Examples
bare_metal_example.c, ControlApp.c, and LinuxApp.c.

◆ awe_audioImportSamples()

INT32 awe_audioImportSamples ( const AWEInstance pAWE,
const void *  inSamples,
INT32  inStride,
INT32  channel,
SampleType  inType 
)

Import samples from a user buffer to a channel.

The value of the fundamentalBlockSize member of the AWEInstance determines the number of samples that are imported with each call. Call this function once for each audio input channel on the hardware. Channel matching between hardware capabilities and layout will be done automatically. For example, if the target has only 1 audio input channel, and if a layout with 3 input channels is loaded, the second and third channels of the layout input will be all zeros. Inversely, if there are more HW input channels than the layout expects, then they are ignored.

The value of inStride defines the number of samples to skip between each read, and should be the number of interleaved channels in the inSamples buffer being read from. A typical usage for a single source, interleaved stereo input could look like:

awe_audioImportSamples(pAWE, inSamples + 0, 2, 0, Sample32bit);
awe_audioImportSamples(pAWE, inSamples + 1, 2, 1, Sample32bit);
Parameters
[in]pAWEAWE instance
[in]inSamplespointer to first sample in buffer to import for current channel
[in]inStrideinput buffer import stride
[in]channelchannel to write to
[in]inTypetype of input data
Returns
0 on success, negative if error
Examples
bare_metal_example.c, ControlApp.c, and LinuxApp.c.

◆ awe_audioExportSamples()

INT32 awe_audioExportSamples ( const AWEInstance pAWE,
void *  outSamples,
INT32  outStride,
INT32  channel,
SampleType  outType 
)

Export samples to a user buffer from a channel.

The value of the fundamentalBlockSize member of the AWEInstance determines the number of samples that are exported with each call. Call this function once for each audio output channel on the hardware. Like awe_audioImportSamples, this will do channel matching automatically. For example, if the target has 3 audio output channels, and if a layout with 1 output channel is loaded, the second and third channels of the exported output will be all zeros. Inversely, if the layout has more output channels than the target supports, they are ignored.

The value of outStride defines the number of samples to skip between each write. It should be equal to the number of interleaved channels in the outSamples buffer being written to. A typical usage for exporting to an interleaved 3 channel output could look like:

awe_audioExportSamples(pAWE, &outSamples[0], 3, 0, Sample32bit);
awe_audioExportSamples(pAWE, &outSamples[1], 3, 1, Sample32bit);
awe_audioExportSamples(pAWE, &outSamples[2], 3, 2, Sample32bit);
Parameters
[in]pAWEAWE instance
[out]outSamplespointer to first sample in buffer to export to
[in]outStrideoutput buffer export stride
[in]channelchannel to read from
[in]outTypetype of output data
Returns
0 on success, negative on error
Examples
bare_metal_example.c, ControlApp.c, and LinuxApp.c.

◆ awe_audioIsStarted()

INT32 awe_audioIsStarted ( const AWEInstance pAWE)

Check if this instance is running.

A BSP author can use this to determine if the instance is already running to avoid pumping audio through a dead layout.

Parameters
pAWEinstance pointer
Returns
0 if not started, 1 if started
Examples
bare_metal_example.c, ControlApp.c, and LinuxApp.c.

◆ awe_audioGetPumpMask()

INT32 awe_audioGetPumpMask ( const AWEInstance pAWE)

Test if AWE is ready to run.

This will return the "layout mask" which is a bit vector of threads to run. For a simple, single threaded system, the bitvector will be 0x1. Example: int layoutMask = awe_audioGetPumpMask&g_AWEInstance); if (layoutMask > 0) { if (layoutMask & 0x1) { int ret = awe_audioPump(&g_AWEInstance, 0); } }

Parameters
pAWEAWE instance
Returns
bit vector of threads to run - 0 if none
Examples
bare_metal_example.c, ControlApp.c, and LinuxApp.c.

◆ awe_deferredSetCall()

INT32 awe_deferredSetCall ( AWEInstance pAWE)

Perform deferred awe set on a module.

Each call to awe_deferredSetCall processes a single module. Usually this function would be called repeatedly until the return value is 0.

Parameters
[in]pAWEAWE instance pointer
Returns
finishedProcessing Will return 1 when processing is incomplete, 0 when complete.
Examples
bare_metal_example.c, and LinuxApp.c.

◆ awe_loadAWBfromArray()

INT32 awe_loadAWBfromArray ( AWEInstance pAWE,
const UINT32 *  pCommands,
UINT32  arraySize,
UINT32 *  pPos 
)

Executes packet commands from an in-memory array.

Designer can generate AWB arrays directly from a layout.

Parameters
[in]pAWEAWE instance pointer
[in]pCommandsBuffer with commands to execute
[in]arraySizeNumber of DWords in command buffer
[out]pPosReport failing word index
Returns
0 or error code
Examples
ControlApp.c.

◆ awe_layoutGetChannelCount()

void awe_layoutGetChannelCount ( const AWEInstance pAWE,
UINT32  pinIdx,
UINT32 *  inCount,
UINT32 *  outCount 
)

Returns the number of channels in the Layout's input and output pins.

Parameters
[in]pAWEAWE instance pointer
[in]pinIdxwhich input pin (always 0)
[out]inCountchannels in primary input pin
[out]outCountchannels in primary output pin
Examples
ControlApp.c.

◆ awe_layoutGetInputBlockSize()

INT32 awe_layoutGetInputBlockSize ( const AWEInstance pAWE,
UINT32  pinIdx,
UINT32 *  blockSize 
)

Returns the block size of a pin.

Because the block size of the output pin is inherited from the input pin, the user only needs to check the input pin.

Parameters
[in]pAWEThe AWE Instance
[in]pinIdxwhich input pin (always 0)
[out]blockSizeblock size of input pin
Returns
0 or error code
Examples
ControlApp.c.

◆ awe_layoutGetInputSampleRate()

INT32 awe_layoutGetInputSampleRate ( const AWEInstance pAWE,
UINT32  pinIdx,
FLOAT32 *  sampleRate 
)

Returns the sample rate of an input pin.

Because the sample rate of the output pin is inherited from the input pin, the user only needs to check the input pin.

Parameters
[in]pAWEThe AWE Instance
[in]pinIdxwhich input pin (always 0)
[out]sampleRatethe input pin sample rate
Returns
0 or error code

◆ awe_layoutIsValid()

INT32 awe_layoutIsValid ( const AWEInstance pAWE)

Determines if a layout is loaded and valid.

Parameters
[in]pAWEThe AWE Instance
Returns
0 if layout not valid/loaded, 1 if it is
Examples
bare_metal_example.c, ControlApp.c, and LinuxApp.c.

◆ awe_ctrlSetValue()

INT32 awe_ctrlSetValue ( const AWEInstance pAWE,
UINT32  handle,
const void *  value,
INT32  arrayOffset,
UINT32  length 
)

Set a scalar or array value of a module variable by handle.

Parameters
[in]pAWEinstance pointer
[in]handlepacked object handle
[in]valuevalue(s) to set
[in]arrayOffsetarray index if array
[in]lengthnumber of elements. 1 if scaler
Returns
error code
Examples
bare_metal_example.c, and ControlApp.c.

◆ awe_ctrlGetValue()

INT32 awe_ctrlGetValue ( const AWEInstance pAWE,
UINT32  handle,
void *  value,
INT32  arrayOffset,
UINT32  length 
)

Get a scalar or array value of a module variable by handle.

Parameters
[in]pAWEinstance pointer
[in]handlepacked object handle
[out]valuevalue(s) to get
[in]arrayOffsetarray index if array
[in]lengthnumber of elements. 1 if scaler
Returns
error code
Examples
bare_metal_example.c, and ControlApp.c.

◆ awe_ctrlSetStatus()

INT32 awe_ctrlSetStatus ( const AWEInstance pAWE,
UINT32  handle,
UINT32  status 
)

Set the runtime status of a module.

0 = Active, 1 = Bypass, 2 = Mute, 3 = Inactive

Parameters
[in]pAWEinstance pointer
[in]handlepacked object handle
[in]statusstatus to set
Returns
error code

◆ awe_ctrlGetStatus()

INT32 awe_ctrlGetStatus ( const AWEInstance pAWE,
UINT32  handle,
UINT32 *  status 
)

Get the runtime status of a module.

0 = Active, 1 = Bypass, 2 = Mute, 3 = Inactive

Parameters
[in]pAWEinstance pointer
[in]handlepacked object handle
[out]statusstatus to get
Returns
error code

◆ awe_ctrlSetValueMask()

INT32 awe_ctrlSetValueMask ( const AWEInstance pAWE,
UINT32  handle,
const void *  value,
INT32  arrayOffset,
UINT32  length,
UINT32  mask 
)

Set a scalar or array value of a module variable by handle with mask.

A mask allows you to only call module's set function for a single variable.

Parameters
[in]pAWEinstance pointer
[in]handlepacked object handle
[in]valuevalue(s) to set
[in]arrayOffsetarray index if array
[in]lengthnumber of elements if array. 1 if scaler
[in]maskmask to use - 0 to not call set function
Returns
error code

◆ awe_ctrlGetValueMask()

INT32 awe_ctrlGetValueMask ( const AWEInstance pAWE,
UINT32  handle,
void *  value,
INT32  arrayOffset,
UINT32  length,
UINT32  mask 
)

Get a scalar or array value of a module variable by handle with mask.

A mask allows you to only call module's set function for a single variable.

Parameters
[in]pAWEinstance pointer
[in]handlepacked object handle
[out]valuevalue(s) to get
[in]arrayOffsetarray index if array
[in]lengthnumber of elements if array. 1 if scaler
[in]maskmask to use - 0 to not call get function
Returns
error code

◆ awe_ctrlGetModuleClass()

INT32 awe_ctrlGetModuleClass ( const AWEInstance pAWE,
UINT32  handle,
UINT32 *  pClassID 
)

Get an object class from its handle.

Parameters
pAWEinstance pointer
[in]handlehandle of object to find
[out]pClassIDpointer to found object class
Returns
0 for success, else error code
Examples
bare_metal_example.c, and ControlApp.c.

◆ awe_setProfilingStatus()

INT32 awe_setProfilingStatus ( AWEInstance pAWE,
UINT32  enable 
)

Enable or disable the profiling ability of the AWECore.

Enabled by default at awe_init. Use this if you wish to enable or disable per pump profiling during runtime. Disabling profiling saves a small amount of cycles per pump.

Parameters
pAWEinstance pointer
enable0 for disabled, 1 for enabled
Returns
0 or error code. Possible error code is E_PARAMETER_ERROR (Invalid AWEInstance)

◆ awe_getAverageLayoutCycles()

INT32 awe_getAverageLayoutCycles ( AWEInstance pAWE,
UINT32  layoutIdx,
UINT32 *  averageCycles 
)

Get the average cycles of a running layout, in units of cycles at profileSpeed.

Returns cycles in 24.8 format, so shift right by 8 bits for integer value. To get CPU cycles, multiply by target cpuSpeed / profileSpeed.

Parameters
pAWEinstance pointer
layoutIdxLayout index (typically 0, except in advanced use cases)
averageCyclesPointer the output (average layout cycles)
Returns
0 or error code. Possible error code is E_PARAMETER_ERROR (Invalid AWEInstance)
awe_audioExportSamples
INT32 awe_audioExportSamples(const AWEInstance *pAWE, void *outSamples, INT32 outStride, INT32 channel, SampleType outType)
Export samples to a user buffer from a channel.
awe_audioImportSamples
INT32 awe_audioImportSamples(const AWEInstance *pAWE, const void *inSamples, INT32 inStride, INT32 channel, SampleType inType)
Import samples from a user buffer to a channel.